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#zxspectrum

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AY Music Bot<p>The Newzealand Story - Opening (AY) by Jonathan Dunn</p><p>./n/NewZealandStoryThe.ay?#0<br>Title: The Newzealand Story - Opening (AY)<br>Author: Jonathan Dunn<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>DJ Puff's Volcanic Erruption (128k title) by Allister Brimble</p><p>./d/DJ_Puff.ay?#0<br>Title: DJ Puff's Volcanic Erruption (128k title)<br>Author: Allister Brimble<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>063_000060E2.stc by Unknown</p><p>./e/Egghead5-EggheadRoundTheMed.ay<br>Title: 063_000060E2.stc<br>Author: Unknown<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>Straznik Banku (title) by Axel F</p><p>./s/StraznikBanku.ay?#0<br>Title: Straznik Banku (title)<br>Author: Axel F<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
David JONES<p>So i plugged my ZX Spectrum into my telly. And took some pictures. On the left is a white 256 x 176 pixel rectangle. On the right is a detail from a closer picture of the inverse K.</p><p>I measure the left-hand rectangle at about 2456 x 1603 pixels on the photo, for a Speccy pixel ratio of 1.057:1; the inverse K (which is 8x8 pixels) is about 398x370, for a Speccy pixel ratio of 1.076:1.</p><p>Funny, i always thought they were square.</p><p><a href="https://typo.social/tags/Pixel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Pixel</span></a> <a href="https://typo.social/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://typo.social/tags/Retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Retrocomputing</span></a></p>
AY Music Bot<p>Task Force (title) by unknown</p><p>./t/TaskForce.ay<br>Title: Task Force (title)<br>Author: unknown<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>Robozone (title) by Sound Images</p><p>./r/Robozone.ay<br>Title: Robozone (title)<br>Author: Sound Images<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>Run the Gauntlet (title) by unknown</p><p>./r/RunTheGauntlet.ay<br>Title: Run the Gauntlet (title)<br>Author: unknown<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
@haitchfive<p>In essence, you’d have a hybrid machine:</p><ul><li><p>Electronic control from retrocomputing hardware.</p></li><li><p>Symbolic storage in textile knots (khipus).</p></li><li><p>Cultural continuity with both Jacquard and pre-Columbian computing.</p></li></ul><p>Tried and true. At least the last 500 years or so.</p><p><a href="https://oldbytes.space/tags/permacomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>permacomputing</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/rc2014" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rc2014</span></a> <a href="https://oldbytes.space/tags/harlequin" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>harlequin</span></a> <a href="https://oldbytes.space/tags/ZxSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZxSpectrum</span></a></p>
@haitchfive<p>A Harlequin or RC2014-based Khipu-weaving symbolic persistence device would do three things at once:</p><p><a href="https://oldbytes.space/tags/permacomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>permacomputing</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/rc2014" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rc2014</span></a> <a href="https://oldbytes.space/tags/harlequin" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>harlequin</span></a> <a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a></p>
@haitchfive<p>Now there's no need to load from tape, or assembling a sequence of taps into .tzx files, nor anything of the sort. </p><ol><li><p>Just load the binary(ies).</p></li><li><p>Run the code</p></li><li><p>Normal program running</p></li></ol><p>Even though you will probably release .tap and .tzx files in the end, because that's what the community expects, that doesn't mean that you must absolutely use .tap files during your development process. Anyway, you probably have a process in place already, just sharing that this is working a lot better for me.</p><p>(2/2)</p><p><a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Speccy</span></a> <a href="https://oldbytes.space/tags/spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrum</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/z80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>z80</span></a></p>
@haitchfive<p>I'm beginning to see some upside from having some tooling available. This process feels at least a bit more healthy than converting binaries to audio tape before they can be loaded in a Spectrum's RAM. Binary to binary transfer makes more sense, although file formats make things more complex than I'd like.</p><p>It goes like this:</p><ol><li><p>Assemble some non-trivial assembler program, and grab the resulting binary.</p></li><li><p>Then make a Spectrum +3 disk image containing that binary file (and any others you need) using zx3dsk<br><a href="https://github.com/ha1tch/zx3dsk" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/zx3dsk</span><span class="invisible"></span></a></p></li><li><p>Just in case, take a look and see that the file(s) are there when you load them in your emulator.</p></li></ol><p>(1/2)</p><p><a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spectrum</span></a> <a href="https://oldbytes.space/tags/speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>speccy</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/z80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>z80</span></a></p>
AY Music Bot<p>Line Of Fire - Title (AY) by Unknown</p><p>./l/LineOfFire.ay?#0<br>Title: Line Of Fire - Title (AY)<br>Author: Unknown<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
@haitchfive<p><strong>ZX Spectrum +3 Disk Image Tools</strong></p><p><strong>Three tools for creating and inspecting ZX Spectrum +3 disk images in EDSK format, compatible with CP/M and +3DOS file systems.</strong></p><ul><li><strong>zx3dsk</strong>: Create .dsk from folder contents<ul><li><strong>zx3info</strong>: Display contents of .dsk file</li><li><strong>zx3extract</strong>: Extract the contents of a .dsk file to a folder</li></ul></li></ul><p><a href="https://github.com/ha1tch/zx3dsk" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ha1tch/zx3dsk</span><span class="invisible"></span></a></p><p><a href="https://oldbytes.space/tags/zxspectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>zxspectrum</span></a> <a href="https://oldbytes.space/tags/spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrum</span></a> <a href="https://oldbytes.space/tags/speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>speccy</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/golang" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>golang</span></a> <a href="https://oldbytes.space/tags/foss" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>foss</span></a></p>
AY Music Bot<p>Mig-29 Fighter (48k Title) by Richard Chaney</p><p>./m/MIG29SovietFighter.ay?#0<br>Title: Mig-29 Fighter (48k Title)<br>Author: Richard Chaney<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>Wacky Darts (title) by Sean Conran</p><p>./w/WackyDarts.ay<br>Title: Wacky Darts (title)<br>Author: Sean Conran<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>Piskworks-Topgun by Frantisek Fuka</p><p>./p/PiskWorksTopGun.ay<br>Title: Piskworks-Topgun<br>Author: Frantisek Fuka<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
retrovulcano🕹️<p>Unos usuarios de WOS han remezclado los mejores elementos gráficos de otras versiones de The Hobbit en una edición que contiene 55 gráficos bitmap que sustituyen a los originales lo que da más fluidez e impacto visual a la versión de <a href="https://tkz.one/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br>Más en <a href="https://worldofspectrum.org/forums/discussion/50480/the-hobbit-128k-edition/p1" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">worldofspectrum.org/forums/dis</span><span class="invisible">cussion/50480/the-hobbit-128k-edition/p1</span></a></p>
AY Music Bot<p>Simpsons: Bart vs the Space Mutants (128k Title) by Jonathan Dunn</p><p>./s/Simpsons-BartVs.TheSpaceMutantsThe.ay?#0<br>Title: Simpsons: Bart vs the Space Mutants (128k Title)<br>Author: Jonathan Dunn<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>
AY Music Bot<p>Shadow Warriors by Matt Furniss</p><p>./s/ShadowWarriors.ay?#0<br>Title: Shadow Warriors<br>Author: Matt Furniss<br> <a href="https://retrochat.online/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a><br> <a href="https://retrochat.online/tags/chiptune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>chiptune</span></a></p>