@haitchfive<p>Now there's no need to load from tape, or assembling a sequence of taps into .tzx files, nor anything of the sort. </p><ol><li><p>Just load the binary(ies).</p></li><li><p>Run the code</p></li><li><p>Normal program running</p></li></ol><p>Even though you will probably release .tap and .tzx files in the end, because that's what the community expects, that doesn't mean that you must absolutely use .tap files during your development process. Anyway, you probably have a process in place already, just sharing that this is working a lot better for me.</p><p>(2/2)</p><p><a href="https://oldbytes.space/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://oldbytes.space/tags/Speccy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Speccy</span></a> <a href="https://oldbytes.space/tags/spectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spectrum</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/z80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>z80</span></a></p>